Super Mario Odyssey

I love this game so fucking much. I was so excited to play it that, like I did for Breath of the Wild, I took the day off from work on its day of release to play it. That day, I started playing at around 8am, and played until 2am (with a few breaks here and there) — I got to the end credits at around 8pm, and then discovered the joy of the extensive post-game content. Is it my new favorite Super Mario game? It very well could be — I’m pretty sure my favorite Super Mario game before that is Super Mario World, which I also happen to be playing again on my Super NES Classic Edition. After playing Odyssey for a few days I did take a break for a week to play through Assassin’s Creed Origins, but the other night I went back in, and was again immediately having a blast. It’s big, beautiful, a joy to play, and a ridiculously fun time. It’s pretty crazy to think that we got this and Breath of the Wild in the same year, within the first 6 months (just about) of the release of a new Nintendo console, and that they’re both arguably the best (or at least “stellar”) entries in each franchise.

Published by Jean Snow

Production Coordinator at Ubisoft Montréal. Before that, half a life spent in Tokyo.