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Paper Mario: Sticker Star

Yup, this is far from being a new game – it came out for the 3DS in 2012 – but I found myself in a 3DS playing mood of late, getting back into playing Fire Emblem Awakening (that I had never finished, and decided to start up a new game), and wanting to play something else as well I decided to give this a try. First off, I hadn’t realized that it was developed by Intelligent Systems (who develop Fire Emblem titles), and so that was a nice coincidence and surprise (and embarrassing to admit, since it’s something I should have known). As for the game itself, man, what a fun time. I’ve never played much of Paper Mario for some reason, even though it’s an aesthetic I quite like (especially the papercraft environments in Sticker Star), and I’m having an absolute blast playing this, pretty much my first Paper Mario experience (I sorta remember playing a bit of the N64 one, but not much). I’ve been playiny daily during my lunch breaks and at night since I started, and now it has me pretty excited to play the new one that recently came out on Wii U.

By Jean Snow

Production Services Manager at Ubisoft Shanghai. Before that, half a life spent in Tokyo.