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Muramasa Rebirth

While everyone is playing Vanillaware’s latest, Dragon’s Crown, I’ve just hopped in Muramasa Rebirth on Vita (it’s currently on sale for about $20 on the PSN Store). This game looks absolutely gorgeous on the Vita screen, and I’m having a decent amount of fun with the hack-and-slash gameplay (admittedly not really my favorite kind of thing). I’m of course also looking forward to playing Dragon’s Crown, once the price on it goes down a bit.

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Ugly Betty

Me and the wife have been watching this on Hulu JP, and we’re properly hooked. It had never been on my radar, but I’m glad we decided to give it a try. The only problem is that Hulu only has the first season, and we’re already more than halfway through. Hope they add the rest soon, or else it looks like we’ll be looking at renting the rest.

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Star Trek Into Darkness

I’m pretty sure the first J.J. Star Trek film is my favorite Hollywood film of the past decade, and damn if this wasn’t great too. Had so much fun watching it, and just like the first one, loved it for its fantastic mix of action, effects, characters, humor, and sci-fi goodness. Already can’t wait for the next one.

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Iron Man 3

This was pretty damn good, especially that big action sequence at the end, with Stark jumping from Iron Man to Iron Man. I also liked what they did with the Mandarin – who cares that it’s so different from the comics, it was a neat twist. I think this is my favorite of the 3 films.

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Theatrhythm Final Fantasy

I played a bunch of this game when it came out on iOS, and bought a few (pricey) packs for it, but when I saw the original 3DS version on sale on Play-Asia, I decided to pick it up, and I’m sure glad I did. The joy here is of course in playing a rhythm game that involves all of the classic music from the series, and I’m pleasantly surprised to see that there’s much more to do in the 3DS version than in the iOS one (although I do miss the crisp graphics of the latter). 

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Killzone: Mercenary Beta

This week if you’re a PS+ member you can download and play the multiplayer beta of Killzone: Mercenary for Vita. I’m not much of an FPS guy – much less Killzone, of which I think I’ve only played a bit of the first game – but it’s pretty impressive to see what they’ve been able to do on the Vita. I’ve played a few matches, and although I’m getting killed tons (as expected), I’m still having a lot of fun playing through it – it all looks fantastic, and runs smooth as silk (the controls). This has convinced me that I’ll want to get the full game when it comes out.

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Defiance

Because I like the TV series, I’d been wanting to play the Defiance MMO for a while now – had heard that it wasn’t amazing, but good fun – and I finally started playing it last night (recently bought it for $20 on Play-Asia, but it’s also now available for that price through the PSN Store). I’m just a couple of hours in, but so far I’m having a blast. I could probably only recommend this if you’re a fan of the show, but if you are, then it’s great to be able to experience more aspects of that world. And you gotta love being able to call in a 4-wheeler anytime you want to get around the map. The only problem though is that Final Fantasy XIV is just around the corner…

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SCROLL

I don’t usually write about magazines here – I do that over at The Magaziner – but I did really want to recommend the latest issue (10) of the self-published video game magazine SCROLL. It’s a fantastic look back at the Boku no Natsuyasumi (My Summer Vacation) series. As I wrote the other day, I absolutely loved playing Attack of the Friday Monsters, which is by the same creator, and also goes for that same “nostalgic adventure” vibe. I read this issue from cover to cover last night and this morning, and it just made me want to play those Boku no Natsuyasumi games even more. Come on Sony, get this series localized in English, and release them all on Vita, a perfect platform for these.

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Plants vs. Zombies 2: It’s About Time

As with everyone else on the planet right now, I’ve been playing the just released Plants vs. Zombies 2: It’s About Time on iOS. The biggest change this time is of course that it follows the free-to-play model, and so far I’m not having a problem with it – and from what I’ve been reading, you can enjoy the entire game without dropping a cent. Let me say that I wouldn’t have a problem paying a flat amount for a game like this, but what I usually hate about the free-to-play model is that you often need to pay for “time” in the game, which I refuse to do (I am fine with unlocking stuff though). So yeah, it’s still as addictive as ever, with some fun new changes, and I’m very happy that your game saves across your iPhone and iPad, as I can see myself playing this both when I’m out and about, and when I’m back home (which I’d prefer to do on my iPad).

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Trillium

There really is a resurgence with the Vertigo imprint (or maybe I just wasn’t paying attention), and after The Wake, now I’m really loving the new series by Jeff Lemire, Trillium. I’m a huge fan of Lemire’s work, from his initial indie output, to the fantastic Sweet Tooth (his last Vertigo series), and so it’s no surprise that I liked the first issue of Trillium (the only issue out so far, of 8). Already, it has me much more intrigued and curious than Sweet Tooth. Can’t wait to see where the story goes.