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Debaser

Blade Runner

Following The Fifth Element, the second part of last night’s double bill was a re-watching of Blade Runner — I watched the 2007 “Final Cut” edition. It’s just astounding that a film that was made 35 years ago still looks as groundbreaking and slick as it it did back then — which just goes to show you what kick-ass art direction can do to a film. This year’s sequel has a lot to live up to — although the fact that it’s directed by Denis Villeneuve makes me feel pretty good about it, as he’s one of my favorite directors these days. The original Blade Runner is still a terrific film, and I still think Sean Young is absolutely stunning in her role as Rachael.

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Photography

When the Night Comes

my_creation_by_sean_brecht__photographer_in_tokyo

One of the things I love about Tokyo is how you come across these interesting juxtapositions of old and modern. It’s usually why sci-fi settings that take inspiration from Tokyo (like Blade Runner) feel so interesting and alive. Photo by Sean Brecht, found on Canvas.

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Debaser Uncategorized

Automata

I really, really liked this movie. I’d say it’s the closest to a Blade Runner I’ve seen since, well, Blade Runner. It has a similar vibe and presentation of the future, mixed in with some classic Asimov robot “directives.” And there’s something really haunting and emotional about the way they portray the robots, despite the incredibly simple aesthetics used. Great stuff.

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Debaser Uncategorized

Remember Me

So far I both love and hate this game. What I love the most is the world its set in, a futuristic Neo-Paris that is Blade Runner-esque in the best sense. It’s a joy to explore this city. I also really dig the interface, the cybernetics that you use to interact in the world, as well as the whole memory control system. What has been driving me nuts are some of the battles, which are just not fun. You’re often stuck running around in circles waiting for one of your powers to “ready” itself, and although the build-your-own combo system is interesting, executing those long combos is an exercise in frustration. I think I’m more than halfway through, and I do want to get to the end to see more of the world, but I wish I didn’t have to deal with the annoying bits.