There’s a new episode of the excellent Toco Toco series out, and this time it profiles Keiichiro Toyama, creator most recently of the Gravity Rush series, but previously known for his work on the Siren horror series. As with previous episodes, it features interviews, along with visits to some of Toyama’s favorite spots in Tokyo.
I don’t know why, but even though I’ve had Gravity Rush for years on my Vita, I never ended up playing much of it, and I can’t remember what made me not get back to it after initially only playing the first few missions. But for some reason, I woke up yesterday morning (Saturday) in the mood to re-visit it, and proceeded to absolutely fall in love with it. I love it as much for the its aesthetics and the way it tells the story (with the animated comic panels), as I do for the gameplay that is so much fun once you get a good handle on it, zooming everywhere and executing attacks from the sky. I’ve already put in 3-4 hours, and it now has me ridiculously excited to experience the sequel on PS4 when it comes out (and yes, I know there’s the PS4 version of the first one out there, but I’m happy to play the copy I already own on Vita). Just goes to show that sometimes, you just need to be in the right frame of mind or interest to really appreciate a game.