Back to the Codex

Time to rock. It would be fair for you to have forgotten that I usually produce an almost-weekly podcast calledCodex, in which I play some of my favorite tracks of the moment. I’ve produced 60 episodes since November of 2010, and you’ll find every single one of them — along with the complete track listings […]

Bond, Jean Bond

I’m a giant Bond nerd, I truly am. Not only did I buy the new 50th anniversary blu-ray collection that includes all 22 films so far (as well as a slot to add in Skyfall), but before that I owned all of the previously released blu-rays (11 films), as well as the entire series on […]

PechaKucha x ArchiAid

Thanks for giving. We don’t celebrate Thanksgiving here in Japan, but quite a few people were in a giving mood last night for our special “PechaKucha x ArchiAid” event, held at our regular PK home here in Tokyo,SuperDeluxe. The event brought together architects to share projects that they’ve been working on under the ArchiAid umbrella, […]

LA Game Space

A space. For games. There are a lot of terrific Kickstarter projects that deserve your attention, and I would need daily posts to describe all of the ones I find interesting. I would like to highlight one in particular though, and it’s for the LA Game Space. My friend Daniel Rehn is behind the project […]

Dog and iPad

A boy, his dog, and his iPad. The illustration above was produced by my very good friend Luis Mendo, who is currently in town working with me on PechaKucha-related projects. It was done earlier this year to accompany an article I wrote for an independent magazine, but because of delays in the release of the […]

Cypher

The sky above the port was the color of television, tuned to a dead channel. Not too long ago I wrote about how cyberpunk was occupying my current mindspace, and it continues to do so. Strangely enough, on the day I wrote that post I found out about Cypher, a new text adventure game with […]

TDW 2012

What a week. This was certainly the busiest design week I’ve ever had, and I barely even saw anything. All the work was of course because of the very big — and very successful — PechaKucha Night we produced as part of Tokyo Designers Week 2012. This was then followed by a mini PK session […]