Making Koya Bound

Craig recently shared a new essay that talks about the process he went through in putting out Koya Bound — as with all of his essays, it’s as informative as it is entertaining to read. I’d also point you to the latest edition of his Roden Explorers newsletter, in which he describes in detail what he experienced during a meditation retreat he attended earlier this year.

Author: Jean Snow

Production Coordinator at Ubisoft Montréal. Before that, half a life spent in Tokyo.