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Tightening the Belt

Maybe “Tightening the Belt” is not really the best way to describe what I’ve been doing of late, but I am on a trajectory to make my online presence a bit leaner (and maybe even a bit meaner). As I announced a week ago, I’ve put SNOW Magazine on indefinite hiatus, and I’ve done the same with my little GAME site

Yes, I’ve had to come to terms with the fact that I just can’t handle all of the things that I’d like to be doing online, at least in terms of my personal projects (i.e. the stuff that doesn’t bring in income). It was getting to the point where I’d feel guilty about not updating these various sites, and I finally figured that enough was enough.

For now, and for the foreseeable future, expect me to stick to just The Magaziner, new episodes of the Codex, the monthly editions of PauseTalk, and the odd scribblings here — there’s another podcast project that I’d like to get off the ground too. 

As for the day job — I’m Executive Director of the PechaKucha organization — things have never been more exciting, and we have a lot of very cool things in the works. It’s also been a pleasure to be working more closely with my good friend Ian Lynam, who has taken on the big task of refreshing our visual identity and online presence.

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Where to Find Me

Every month or so, Warren Ellis puts out a post on his site in which he explains where you can find him on the web and elsewhere — sort of a monthly updated FAQ on what he’s up to — and I figure I should do one as well, since I’m sure that someone who has just arrived to my site for the first time might have trouble understanding what exactly I’m up to these days.

First off, this week saw the launch of my latest project, The Magaziner, a new site that will cover the growing push of magazine into the digital world — something I’ve been covering here for a couple of months now, but realized it made more sense to create a proper space for it. It is also accompanied by a Twitter account, which I’m now using for my magazine-related tweets, and has a Facebook fan page too.

Last month I also launched a new weekly music podcast I call Codex. It’s usually me playing a selection of 10 tracks, but I’ll have the occasional themed shows (like the next one), guest episodes (soon), and I’m also going to start adding what I call the Codex Coda, short guest mixes. You can download all previous episodes here and subscribe to an RSS feed — it’s in the iTunes Store too.

Radio OK FRED is the long-running music podcast series I do with Editions OK FRED‘s Yoshi Tsujimura and Audrey Fondecave, and although it’s been on yet another extended break (apologies for that), it still pops up every once in a while, and I’m hoping we’ll be able to make 1 or 2 new episodes this month.

Then there’s PauseTalk, my monthly creative talk event that takes place at Cafe Pause here in Ikebukuro. We’re on a bit of a break this month and the next (due to the holiday slowdown), and so the next edition will take place February 7. If you’ve never been there, it’s a very casual salon-like atmosphere, where a bunch of “creatives” basically get together and discuss topics that affect us, share projects, ask for advice, etc.

SNOW Magazine is the natural extension that was launched at the start of the year for all of the Tokyo/Japan-related art/design/culture coverage I used to do on this blog for many, many years. Although most of the content is provided by me, it does include the occasional guest columns and feature. SNOW also has a presence on Facebook and Twitter.

That means that this place, JeanSnow.net, is again a hub for all of my activities, so don’t come looking for Japan-related news, really. I’m on Twitter as well — where some say I actually tweet too much — and of course Facebook.

On the book side of things, while I’ll remind you that my previous contributions — Arcade Mania and Tokyolife — make for great holiday gifts, next up will be the release early next year of the fifth editions of The Rough Guides to Tokyo and Japan.

And although it doesn’t get updated as much as I’d like, my little gaming corner — simply called GAME — still features a host of games that I like a lot. I’ll try and get back to adding a few each month.

The PLAY series, where I would spin virtual discs at Cafe Pause every once in a while, is also on hiatus, and I think it has pretty much been taken over by Codex. I actually want to occasionally record some live Codex shows from the cafe.

You can also still catch my monthly design column for The Japan Times, “On Design,” which is published on the last Thursday of every month. It focuses on product design, and each one usually has me recommending five new items. I also contributed two items to the Japan Timesholiday gift guide piece, which was published today.

And even though I don’t really contribute anything in the written sense, I would say that I’m a “spiritual” contributor to N√©ojaponisme, David Marx‘s web journal that covers social and cultural aspects of Japan, which explains my editor-at-large title. Although the site has slowed down a bit this year in terms of new content, expect a bunch of great year-end reflections to appear later this month.

I’m also a proud member of Luis Mendo’s Goodfellas Network, and more specifically part of the GOOD Inc. Japan team. If you’re looking for a terrific group of people to work on a magazine-related project (print or digital), then please get in touch.

Last, but CERTAINLY not least, I continue my work as Executive Director of PechaKucha, where my role is mostly behind-the-scenes, but I also provide a public face through the PechaKucha Daily blog, and on Twitter. Local PKN organizers from around the world are the people I mostly deal with, but do feel free to get in touch if you have any questions regarding all things PechaKucha, whether it’s about holding a one-off PK event, starting a regular PKN series in your city, or anything else you may have on your mind. Since the organization is run as a non-profit, sponsorship enquiries and collaborations are also VERY welcome!

So there you have it, and if all of this wasn’t enough, do feel free to email me with any question you may have.

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Games Meta Web

Recently on GAME

Just a note to say that I continue to update my new gaming site, GAME, on a regular basis, with a new selection going up every couple of days. The latest additions are the flash “experience” Every Day the Same Dream (pictured above), the latest PixelJunk release (Shooter), classic PlayStation-era platform/puzzler Oddworld: Abe’s Oddysee, and the PS3 Breakout-homage Shatter.

Also, I am open to the idea of sponsorship, although it would need to be done in a way that fits the site’s aesthetic (meaning no “block” ads). If you’re interested, get in touch.

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Games Meta Web

Game

What do I do on Friday nights? Well, this last one I decided to build a site from scratch from an idea I had earlier this week (last Saturday night, actually) and the result is now online, and called Game. As I explain in the “About” page, the idea is simply to recommend games — these are not reviews, I will only include games I like — using a format that’s short and to the point. Also, I wanted a look for the site that was at an extreme opposite to what gaming websites usually look like.

Why do this? It’s been just over a year now since Arcade Mania came out, as well as me leaving Wired’s Game|Life blog, and I started missing writing about games. Anyone who follows my Twitter feed will know that I tend to recommend a lot of stuff there, but I wanted to do something that had a bit more permanence.

For now, my plan is to add 2-3 games a week, and they don’t have to be absolute new releases — right now, anything released in 2009 is still fair game I feel. Also, games will cover every platform, so expect flash/browser games, iPhone games, console games, etc.

I hope at least a few people find this useful, and I invite everyone to follow along on the site (and you can of course subscribe to the feed as well).