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Not All Assignments Work Out

I’ve quite enjoyed reading the digital version of Andrew‘s Stranded magazine — see my previous posts here and here — and so far my favorite part is the series of failed assignments. They all have the basic design layout you see pictured — which I love — and include the original email from Andrew to the potential contributor on his or her assignment for the magazine, and then below you get a follow-up on why it was not completed. There are different cases — some were able to find a flight, others simply drifted out of contact.

What I especially like about these is that they give you a behind-the-scenes peek at the production process of the project, while at the same time remaining on-topic — it makes you realize how some people were able to quickly get back home, while others were not.

By Jean Snow

Senior Manager, Esports at Ubisoft. Before that, half a life spent in Tokyo.