Debaser Uncategorized

Dead Star

This is one of the offerings from this month’s PlayStation Plus lineup, and one that I was quite looking forward to playing, as its the first original IP from Armature (born out of a few developers who worked on Metroid Prime leaving Retro Studios). After reading about it, I figured it would be right up my alley – an overhead space shooter (and I sure love shooters) that is done in multiplayer. I went through the tutorial, which was all good and fine and neat, but then when I played through my first real match with live players, I found myself constantly dying, and frustrated at the lack of progress I was making on the map. Maybe I was just unlucky and faced off against people that had been playing a lot more than me (even though I was playing it on the day of release), but it did turn me off a bit. I’ll give it a few more matches though, to see if I can get into some sort of groove.

By Jean Snow

Production Services Manager at Ubisoft Shanghai. Before that, half a life spent in Tokyo.