Tag: Arcade Mania

  • Japan’s Arcades

    I can’t read it because it’s hidden behind a paywall, but looks like the Financial Times has a long piece on Japan’s arcades, and how they’re still quite popular. Would love to read it, to see how it compares with what we covered in our Arcade Mania book a decade ago. Update: You can read the…

  • Fuudo on Toco Toco TV

    The latest episode of Toco Toco TV covers pro gamer Fuudo, and for me it’s an especially nostalgic episode as most of it is set in Ikebukuro — where I lived for around 13 years — and shows off the arcades I spent a lot of time in while working on the Arcade Mania book.

  • Japandemonium Illustrated: The Yokai Encyclopedias of Toriyama Sekien

    Hiroko Yoda and Matt Alt are a power couple when it comes to the localization game, and on top of all those books that Matt wrote in his Attack series (that initially shared the same trade dress and publisher as Arcade Mania), the two have now collaborated on a new book, Japandemonium Illustrated, that takes…

  • Gawkerless

    The news of the sale of Gawker Media and the closure of Gawker.com was a sad one for me. I consider myself very thankful and lucky that early in my writing career I had the opportunity to write for three Gawker sites (Kotaku, Gizmodo, and Gridskipper). These things happened after I had the chance to…

  • Where to Find Me

    Every month or so, Warren Ellis puts out a post on his site in which he explains where you can find him on the web and elsewhere — sort of a monthly updated FAQ on what he’s up to — and I figure I should do one as well, since I’m sure that someone who…

  • Kodansha’s Pop Culture Family of Books

    I was happy to see that top shelf pictured at the Junkudo book store in Ikebukuro, bringing together that great little collection of Japanese pop culture books from Kodansha International. I remember that when Arcade Mania came out, because we were the first, it was actually challenging for bookstores to place the book, as it…

  • TGS 2010, From 8 to 4

    Most people think of me — and with reason — as someone who is tied to the art and design world, and so often don’t really understand why I tweet so much about gaming-related topics, or why I hang out with so many people who work in the gaming industry. It’s no secret that gaming…

  • Japanese Schoolgirl Confidential

    I just posted something about the new book Japanese Schoolgirl Confidential on SNOW Magazine, but wanted to mention it here too. It’s Brian Ashcraft’s follow-up to Arcade Mania, to which I contributed, and I can assure you that fans of AM will absolutely love Confidential too. It’s done in the same style and was edited…

  • Guesting on the Grasshopper Podcast

    I’m still not quite sure why, but for some reason I’ve been invited to guest on next week’s episode of Tokyo-based game developer Grasshopper Manufacture‘s podcast. So expect me to talk to about, yes, games, although I’m sure some design-related talk will happen as well — Grasshopper’s games are quite known for their stylish uniqueness…

  • Pix’n Love Rush

    Rush is a cool new iPhone game based on the terrific Arkedo series of games (especially the third one, Pixel!) that came out on Microsoft’s Indie Games service for the Xbox 360. Why do I bring it up here? Well, the company behind it, Pix’n Love, is also the publisher of the French edition of…