I wrote about my experience with the Battleborn beta the other day, but I hadn’t yet experienced playing online with others in a co-op story mission, which is what I did today. This is where the game really shines (at least for me), and I found myself having a blast playing with strangers through this (although maybe I was just lucky and got paired up with some good teammates). This is not a game that I had any thought of getting, but based on what I experienced, it’s now something I want to play more of. I’d call that a successful beta sell. I also want to continue experimenting with the other characters.
So I got to try out the open beta for Overwatch today – a game I kept getting confused with Battleborn, and vice versa – and let me tell you, it doesn’t take long before you feel just how slick and polished this thing is, in the way Blizzard is just so damn good at doing. Despite the fact that I thought Battleborn’s aesthetic’s were quite nice, there’s just something about Overwatch that feels nicer – maybe it’s a personal taste thing. I also had a lot of fun playing a few matches – although it can be frustrating when you’re playing opposite a team of players who obviously have experience – and tried a few characters, and can see that a lot of the fun of this game would even be in just trying out all of them, as they really do feel unique. In the beta showdown (Battleborn vs. Overwatch), for me, I think Battleborn is the one I would get the most fun out of, and that’s simply because I’m more into playing co-op story missions than mutliplayer deathmatch type stuff. But there’s something special about Overwatch, and I think that’s going to make it hard not to want to get it when it comes out next month.
I wasn’t really paying that much attention to this game, but there’s an open beta happening for it this weekend, and so I decided to give it a try. The first thing that surprised me when I started playing it was that it’s a first-person shooter – see, told ya I wasn’t really paying attention – because from all of the colourful character art I had seen for the game, I was sure it was going to be played in 3rd person (which I would have really liked). But OK, so FPS it is, and I grabbed a character that throws knives (I forget his name), and played through the first campaign episode, solo. It did keep me interested enough to play through the entire episode and defeat the final boss, and what I loved the most about the game is the art style – beautifully colourful and cartoony, with cool designs for the characters you can choose to play. In terms of gameplay, on top of the basic FPS structure, I liked how abilities and upgrades are done MOBA-style. I haven’t played it multiplayer yet, which I realize is really what this game is going for, but I can already find the appeal, and wouldn’t mind playing more of it.