Tag: iPhone

  • Dragon Quest II

    So yeah, after playing through the first Dragon Quest game, I couldn’t wait to play II, and so that’s what I’m doing. So far (a couple of hours in), I’m enjoying it as much as I did the first, and it’s nice to be building up a party (although I didn’t mind at all playing solo…

  • Reason Behind Forms

    I’ve been a longtime fan and supporter of the work of Nosigner (aka Eisuke Tachikawa, whose monicker is now the name of his firm), covering many of his early works in my “On Design” column and elsewhere, and it makes me happy to see that he’s gotten to a point where he’s headlining his own show…

  • Nintendo Monthly iPhone Wallpapers

    I use the Line app once a month, and for the exact same reason every time: to check the new messages from the official Japanese Nintendo account, for the purpose of downloading the new iPhone calendar wallpaper it shares each month. Pictured above, the wallpapers we’ve gotten for July, August, and September (which is now adorning…

  • Mr. Robot:1.51exfiltrati0n.ipa

    I wrote the other day how I was getting excited about playing a few iOS games, and this is another one of them. I really loved the first season of Mr. Robot – and am currently waiting for season 2 to finish before watching it – and when I saw that there was a new…

  • Miitomo

    A lot of people are playing with this right now (it came out outside of Japan on Thursday), and you’re hearing a lot of “what’s the point here,” and the thing is that there isn’t one, really. It’s just a way to spend some time looking at funny things, with a light level of interaction (answering…

  • Dragon Quest

    Last night I was re-watching the Dragon Quest episode of AmeTalk (which originally aired late last year) and although it was fun, it made me realize how DQ illiterate I really am – I’ve only played 4 (the updated version with 3D graphics that was released on the DS), 8, and 9. Since these games…

  • Wind-up Knight 2

    I’m not usually into action games that use on-screen buttons, but I still had fun playing the first Wind-up Knight, and the sequel that just came out pretty much feels the same, although it looks even better – it’s a really nice-looking game, quite slick. It’s a free-to-download game, but it acts as shareware, as…

  • Eliss Infinity

    I still remember the original Eliss, and it being one of the first cool “art” style games to come out on iOS, as a sign of the truly amazing games we would eventually start seeing on the platform. Eliss is back, this time in the form of Eliss Infinity, and it’s just as fun and…

  • SolForge

    Speaking of great digital card games, another one I’ve been playing of late is SolForge, available for both iPad and iPhone. I believe this game was Kickstarted a while back, and it’s free-to-play, meaning you start with a couple of theme decks to play with, and then can buy more decks, packs of cards, etc.…

  • Steve Jackson’s Sorcery!

    A sequel to this game recently came out, which reminded me that I had bought the first one, but hadn’t really gotten around to playing it much. I have now done just that, and wow, this game is really well done. Yes, it’s based on the old choose-your-own-adventure books, but the presentation and interactive elements…