Month: September 2011

  • Upcoming PauseTalk and PechaKucha Night

    So yes, time again to remind everyone that the next PauseTalk (Vol. 54) is coming up, set for this coming Monday (October 3) at Cafe Pause in Ikebukuro, with the usual start time of 20:00. As I wrote for Vol. 53, we had a terrific night, so hoping this next one will be just as good.…

  • u+uco at PKN Vol. 85

    I just posted about tomorrow’s PKN Vol. 85, but I can now confirm that u+uco — see the video above — will also be participating with a special performance at around 22:30.

  • On Design for September 2011

    This month’s edition of my “On Design” column was in today’s The Japan Times, and you can read it online here. Above, one of the items covered, the Notchless tape dispenser designed by Mamoru Yasukuni.

  • Finding RAGE at TGS

    Here’s me talking about my ridiculous demo of the game RAGE at TGS, alongside CheapyD, in a video put together by Scott Popular and Niko Tanzuisi. Fun fact: Scott and Niko met at PauseTalk, and that’s where they hatched their plans to work together on a video project that revolves around Scott and his Final Round…

  • No Games Up in the Mountains

    I wanted to do a proper write-up on what I experienced at the Tokyo Game Show yesterday, but find that I don’t really have the time, especially since I’m heading out to the mountains tonight (only get back on Monday). I did tweet a few quick thoughts last night, so you can have a look to…

  • Milky and Hip Tanaka

    Had a really fun time at the 8-4 pre-TGS party last night — the one I mentioned in this post. The music was especially great, with Milky (James Mielke, above left) giving us a taste of Lumines, old and new, and then a terrific guest set from legendary game music composer Hip Tanaka (above right). Good…

  • Mount Otake

    Remember that weekend last week with the typhoon warning in effect? We kept waiting for it to come, and finally on Sunday decided to head up to the Okutama area for a bit of hiking. Lo and behold, the typhoon weather made itself felt just as we arrived, and so it was a very, very…

  • Six Years of On Design

    You’d figure I’d be better at pimping my stuff on the web, but it feels like it’s been ages since I last linked to my regular “On Design” column on The Japan Times. But yes, it continues to appear on the last Tuesday of every month, and this month marks the 6th anniversary! The first…

  • Tokyo Game Show, Week, Life

    It’s Sunday night, and although the Tokyo Game Show (TGS) officially kicks off only on Thursday (for the first of two business days, followed by public days over the weekend), the fun stuff — and by this I mean the arrival of friends coming to town for the show, as part of the industry (press,…

  • PauseTalk Vol. 53

    After taking a break in August, we were back withPauseTalk Vol. 53 this past Monday, and what a terrific evening it was. We kicked things off with a talk on the topic of “creatives” (the term itself), which evolved into a general discussion of the titles we use or give ourselves, and then elsewhere (as…