Yes, I’m playing a game in which WWE wrestlers are fighting it out while wearing fantasy costumes in a Mortal Kombat-like setting (made by the Mortal Kombat people). It’s basically the Injustice fighting game with a WWE fantasy skin, although I do get a kick out of how the big power moves are similar to the […]
I picked this up tonight as one of my Club Nintendo free downloads, and I’m sure glad I did. I haven’t played a Donkey Kong Country game since the original one on the Super Nintendo, and wow, I just totally got sucked into the gameplay. Loving the platforming, and the visuals are really fantastic, with […]
Just take a look at the screenshot above. This game has such a fantastic look to it, and the greek/roman history geek in me just can’t get enough of it. In terms of gameplay, it did take some to get used to it – at first I didn’t really like the way the character controlled, […]
I’ll start by saying what I didn’t really like about this game, and that’s that the dialogue can be a bit too teens-of-today for my taste, but man, I sure enjoyed being in this world, and playing through this first episode. The visuals have a really nice feel to them – there’s a great painterly […]
It starts off slower than I’d like, but once things got rolling, this was a pretty fun movie to watch. Loved the San Fransokyo setting, and they did a good job with the characters and the abilities. Not much else to say really, just good fun with slick visuals.
Despite the very uneven start – sorry, but no puppy in the world acts that way, and the color saturation was just way overdone – this ended up being one of the best violent action movies I’ve watched in ages. I think this may have the best fight/gun action sequences since HK-era John Woo. Sure, […]
Grim Fandango is quite possibly my favorite LucasArts games, and on top of that, one of my favorite games of all time. I was so happy when it was announced that they were going to do a “remastered” version, and I’m also incredibly happy that Day of the Tentacle will be next (and come on, […]