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Debaser

What Remains of Edith Finch

Just like Tacoma, this was another game I knew I’d get around to playing, and was just waiting for the right time — I grabbed it at the start of the year during a PSN sale, along with Pyre and Thumper (two other games I’d been wanting to play). It’s been a critical darling since its release, and I’d say it’s well deserved. Not only a beautiful game/environment to take in, I also enjoyed the twisty narrative style, and how it revolved around light puzzles. The one level I had an issue with was where you need to do a bit of platforming along tree branches, which was more frustrating than it should have been. But overall, a lovely experience that I played in two sessions (and it could have been one, I think it probably takes 2-3 hours to get through).

By Jean Snow

Production Services Manager at Ubisoft Shanghai. Before that, half a life spent in Tokyo.