James is at it again with yet another great interview for Glixel with one of Japan’s top game creators, this time Vanillaware‘s George Kamitani. Reading it, I’m suddenly in the mood to play Dragon’s Crown and Muramasa on my Vita again.
I’m currently enjoying my time with The Last Guardian — I’m playing it slowly, about an hour every day — and so let me point you to another great interview by James Mielke for Glixel (he’s been racking them up of late), this time with the game’s director, Fumito Ueda.
James continues his cavalcade of interviews with notable Japanese game creators, this time with this long talk with Hironobu Sakaguchi (Final Fantasy et al.) for Glixel.
Even though I know he’s working hard on a new project that hasn’t been announced yet, it’s been great to see my buddy James Mielke get back to a bit of games writing (on Glixel and Polygon), and his latest piece is this feature interview with legendary game creator Tomonobu Itagaki (Ninja Gaiden, Dead or Alive) over at Polygon. It’s a super fun read, with Itagaki being his usual “straight” self, and it’s quite interesting to hear him talk about Devil’s Third, a game that you would think would be down and out, but isn’t.
Kingsglaive: Final Fantasy XV isn’t a game, but rather a CG-animated movie that acts as an intro to the world that will be depicted in the upcoming Final Fantasy XV game. My buddy James Mielke just reviewed the film for Rolling Stone (as part of its Glixel initiative, which will culminate in a proper game coverage offshoot site sometime this fall), and as you’ll read, he didn’t much care for it.