Tag: Interview

  • Miyamoto on Game Design

    Great little video produced by Vox interviewing Shigeru Miyamoto about game design, and also giving a bit of history on his start.

  • An Interview with George Kamitani

    James is at it again with yet another great interview for Glixel with one of Japan’s top game creators, this time Vanillaware‘s George Kamitani. Reading it, I’m suddenly in the mood to play Dragon’s Crown and Muramasa on my Vita again.

  • The Making of A Link to the Past

    Shmuplations is a fantastic site that digs up classic interviews with video game developers, translating them from the original Japanese. One of the latest interviews shared is this gem with Shigeru Miyamoto, talking about the making of The Legend of Zelda: A Link to the Past.

  • An Interview with Hiroshi Fujiwara

    I haven’t had a chance to read it yet, but here’s an interview with legendary fashion curator Hiroshi Fujiwara by Tiffany Godoy.

  • An Interview with Tomonobu Itagaki

    Even though I know he’s working hard on a new project that hasn’t been announced yet, it’s been great to see my buddy James Mielke get back to a bit of games writing (on Glixel and Polygon), and his latest piece is this feature interview with legendary game creator Tomonobu Itagaki (Ninja Gaiden, Dead or Alive)…

  • Shiny Shoe’s Mark Cooke

    I first met Mark Cooke when he was living in Tokyo, working at Grasshopper Manufacture. He now runs his own studio in San Francisco called Shiny Shoe — the name coming from a particular pair of sneakers he used to have, that I remember him wearing when he presented at a PechaKucha Night in Tokyo —…

  • Interview with Takeyoshi Hayashida

    David continues to add to his “Ametora Extended” collection of articles that support Ametora, this time sharing an interview he conducted while researching the book, with Van’s Takeyoshi Hayashida.

  • Miyamoto Talks Super Mario Run

    Following last week’s announcement that Nintendo is producing a new Mario game for iOS, Super Mario Run, The Verge was quick to share this interview with Shigeru Miyamoto himself, on what the thinking is behind the game (set to come out in December). I thought it was a pretty big deal to see Miyamoto join…