Working in Anime

Kotaku has a great interview up with Tokyo-based Thomas Romain, a French person who has been working in the Japanese anime industry for over a decade, and who shares his experience. As we all know by now, it’s a tough industry to make a living in (low pay, long hours) — and the interview reflects that — but it’s also an industry filled with passionate people who love the craft.

The Boundary Between Kogei and Design

That’s the name of an exhibition taking place at the 21st Century Museum of Contemporary Art, Kanazawa (until March 20), curated by Naoto Fukasawa (one of my favorite designers, and I still think the Neon is the best mobile phone I’ve owned). The Japan Times interviews him about the show, which compares modern design to crafts.

Timely Nintendo

Time went a bit nuts this week with great Nintendo coverage, starting with an interview with Nintendo President Tatsumi Kishima, an interview with Nintendo Director Shinya Takahashi (with lots of fun Wave Race trivia, a game I constantly wish would get updated), and this piece about the Switch. And for a bit of fun, there’s this 51-question segment with Shigeru Miyamoto and Eiji Aonuma from Game Informer.

Kojima Productions, in Shinagawa

Kojima Productions now has its very own slick home in the Shinagawa part of Tokyo, and it recently shared a gallery of photos that show off the new digs (which I came across through this Kotaku post). IGN has posted a 5-minute video featuring interviews with Kojima and key staff talking about the studio, and how it all came together.

The Making of A Link to the Past

Shmuplations is a fantastic site that digs up classic interviews with video game developers, translating them from the original Japanese. One of the latest interviews shared is this gem with Shigeru Miyamoto, talking about the making of The Legend of Zelda: A Link to the Past.