USgamer posted a great interview with my buddy Rich Amtower, as well as Alexander O. Smith, about their experience localizing Vagrant Story, a game that changed, well, the game of how seriously localization was — and should be — taken.
That’s the name of an exhibition taking place at the 21st Century Museum of Contemporary Art, Kanazawa (until March 20), curated by Naoto Fukasawa (one of my favorite designers, and I still think the Neon is the best mobile phone I’ve owned). The Japan Times interviews him about the show, which compares modern design to crafts.
Time went a bit nuts this week with great Nintendo coverage, starting with an interview with Nintendo President Tatsumi Kishima, an interview with Nintendo Director Shinya Takahashi (with lots of fun Wave Race trivia, a game I constantly wish would get updated), and this piece about the Switch. And for a bit of fun, there’s this 51-question segment with Shigeru Miyamoto and Eiji Aonuma from Game Informer.
Kojima Productions now has its very own slick home in the Shinagawa part of Tokyo, and it recently shared a gallery of photos that show off the new digs (which I came across through this Kotaku post). IGN has posted a 5-minute video featuring interviews with Kojima and key staff talking about the studio, and how it all came together.
Great little video produced by Vox interviewing Shigeru Miyamoto about game design, and also giving a bit of history on his start.
I haven’t had a chance to read it yet, but here’s an interview with legendary fashion curator Hiroshi Fujiwara by Tiffany Godoy.
Even though I know he’s working hard on a new project that hasn’t been announced yet, it’s been great to see my buddy James Mielke get back to a bit of games writing (on Glixel and Polygon), and his latest piece is this feature interview with legendary game creator Tomonobu Itagaki (Ninja Gaiden, Dead or Alive) over at Polygon. It’s a super fun read, with Itagaki being his usual “straight” self, and it’s quite interesting to hear him talk about Devil’s Third, a game that you would think would be down and out, but isn’t.