Kotaku has a great interview up with Tokyo-based Thomas Romain, a French person who has been working in the Japanese anime industry for over a decade, and who shares his experience. As we all know by now, it’s a tough industry to make a living in (low pay, long hours) — and the interview reflects that — but it’s also an industry filled with passionate people who love the craft.
Here’s a great interview with David — with a nice layout as well — done over breakfast at Aoyama Ichibankan.
USgamer posted a great interview with my buddy Rich Amtower, as well as Alexander O. Smith, about their experience localizing Vagrant Story, a game that changed, well, the game of how seriously localization was — and should be — taken.
That’s the name of an exhibition taking place at the 21st Century Museum of Contemporary Art, Kanazawa (until March 20), curated by Naoto Fukasawa (one of my favorite designers, and I still think the Neon is the best mobile phone I’ve owned). The Japan Times interviews him about the show, which compares modern design to crafts.
Time went a bit nuts this week with great Nintendo coverage, starting with an interview with Nintendo President Tatsumi Kishima, an interview with Nintendo Director Shinya Takahashi (with lots of fun Wave Race trivia, a game I constantly wish would get updated), and this piece about the Switch. And for a bit of fun, there’s this 51-question segment with Shigeru Miyamoto and Eiji Aonuma from Game Informer.
Kojima Productions now has its very own slick home in the Shinagawa part of Tokyo, and it recently shared a gallery of photos that show off the new digs (which I came across through this Kotaku post). IGN has posted a 5-minute video featuring interviews with Kojima and key staff talking about the studio, and how it all came together.
Great little video produced by Vox interviewing Shigeru Miyamoto about game design, and also giving a bit of history on his start.
James is at it again with yet another great interview for Glixel with one of Japan’s top game creators, this time Vanillaware‘s George Kamitani. Reading it, I’m suddenly in the mood to play Dragon’s Crown and Muramasa on my Vita again.
Shmuplations is a fantastic site that digs up classic interviews with video game developers, translating them from the original Japanese. One of the latest interviews shared is this gem with Shigeru Miyamoto, talking about the making of The Legend of Zelda: A Link to the Past.
I haven’t had a chance to read it yet, but here’s an interview with legendary fashion curator Hiroshi Fujiwara by Tiffany Godoy.