Moving on Up

Please allow me a bit of flag waving. First off, I was very pleased to see the following list by Forbes of the best employers in Canada, with Ubisoft Montreal (where I work) coming in at #6, and then #1 for the province of Quebec. I find it to be a pretty great work environment, […]

Interview with Shigeru Miyamoto and Yves Guillemot

The moment I saw Shigeru Miyamoto walk out on stage at Ubisoft’s E3 press conference, I was ecstatic. It’s no secret that I have quite a bit of fondness for Nintendo, and so to not only see the company I work for collaborate with them, but then to also see Miyamoto himself help with the promotion, it […]

The Dream of Working in Games

Shortly after the release of The Legend of Zelda: Breath of the Wild, there was a story that came out about a non-Japanese programmer appearing in the game’s credits, Corey Bunnell (pictured), who it was later discovered had a long time ago written in a forum about his dream of working for Nintendo — read this Kotaku […]

For Honor Alpha in Japan

It’s been incredibly exciting for me this week to see our game, For Honor, get a live debut in Japan through our Alpha event that kicked off yesterday — following a similar event in North America and Europe last month. To all my friends in Japan, if you’d like to play the game, it’s available now […]

For Honor

It’s with great pleasure that I can announce that from next week, I’ll be taking on the role of production coordinator at Ubisoft here in Montreal. Following the defeat of Shinra, it’s been an interesting month of exploration, and I’m incredibly excited for this new challenge. Although it’s technically the same role that I had […]