The Legend of Zelda: Majora’s Mask 3D

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As I’ve stated a great many times, The Legend of Zelda series has always been and continues to be my favorite series in games. There is a weird hole in my history with the series though (outside of all the portable titles) and that’s Majora’s Mask. I did own it and play it when it first came out on N64, but for some reason never got very far in it. I can’t really remember why that is, whether it was because of something in the game that pushed me away, or if it was just that I was at a point in my life where it wasn’t the right time to be playing it (it was around the time that the Dreamcast was out, which was a console I loved dearly). So here we are, with this new 3D version, and I got really excited to finally give it another try. And wow, how did I ever put it down back in the day, this is such a smart and innovative game. I do know that they’ve done quite a few things to make it a friendlier experience – more control over the time, more save points, etc. – and that may have something to do with it. I’m getting close to the end (I’m in the middle of the Stone Tower Temple right now) and I’m still giddy at how much fun I’ve been having playing it. I also think it looks fantastic on 3DS, and when I do finish it, I now want to go back and play Ocarina of Time 3D as well – I wasn’t particularly interested in revisiting that game before, but I now feel the urge.