Shinra Defeated

So yeah, this happened to me on Tuesday (or take your pick).

In the past I’ve started the year with a post that looks optimistically at what the coming year may bring – last year I was already starting to set my sights on moving back to North America, which I of course did. 

This year, well, 2016 has definitely kicked off with some big changes for me.

I should start by saying that the past year of work I’ve done as part of the Shinra Technologies team here in Montreal (as Production Coordinator) has been one of the most rewarding of my life. I was incredibly lucky to work with a team here in Montreal that was not only filled with some insanely talented people, but more importantly for me, it was a group of people that I truly enjoyed working with, every single one of them – and the same can be said for the interactions I had with our New York team (with an incredibly huge tip of the hat to my good friend, James Mielke, who helped me get my foot in the door, and then continued to support me throughout my year there). 

We’ve been through a lot over the past year, and although it’s sad to see a project like this come to an end, one that was initiated back in 2010, I still feel proud and honoured to have been part of the history of this company, and to have been able to work under an industry luminary like Yoichi Wada.

I’m of course sad that we didn’t get to launch the service we were working hard on launching, to see how it would have fared in the marketplace, but that’s how it goes.

So what next? I’m of course currently looking for opportunities elsewhere, and so don’t be shy if anyone reading this might come across something they think could be interesting for me – or if you yourself like the cut of my jib and would like me to work with you – whether it’s in Montreal or elsewhere.

And yes, I’m on LinkedIn.

Author: Jean Snow

Production Coordinator at Ubisoft Montréal. Before that, half a life spent in Tokyo.