Nova-111

I first experience Nova-111 a few years ago at BitSummit in Kyoto, while also recording a PechaKucha presentation with its creator, Eddie Lee, and I really liked what I played. I’ve finally gotten around to playing the full game – it’s offered this month as part of PlayStation Plus, and I’m playing the PS4 version – and I sure am having fun with it. First off, I love the aesthetics they’ve given the world. Although you basically control a ship through a grid overlay, the background world and enemies you encounter really have a great style. As for the gameplay, it’s surprisingly addictive to move around, and decide on the best way to defeat enemies – it’s what I’d call quick-turn-based (like you’d experience in old roguelikes), so enemies only move when you move (with some exceptions), and so part of your strategy is to deal with that. Really fun stuff, and I’m looking forward to seeing what game we’ll be getting next from Eddie.

Published by Jean Snow

Project Manager at Ubisoft. Before that, half a life spent in Tokyo.