Great little video produced by Vox interviewing Shigeru Miyamoto about game design, and also giving a bit of history on his start.
I’ve been loving this. Sure, the fact that you need to be online at all times is an annoyance in that it prevents me from playing while on the subway, but it doesn’t change that the gameplay itself is hugely satisfying, and once you get past all of the levels, it’s also quite fun to […]
On the eve of the release of Super Mario Run — surely one of the most anticipated mobile games ever — Sony has officially announced the titles that its mobile-focused subsidiary ForwardWorks is working on, and it’s a pretty attractive lineup. They detail a few classic RPG series (Arc the Lad, Wild Arms), but what I’m […]
Following last week’s announcement that Nintendo is producing a new Mario game for iOS, Super Mario Run, The Verge was quick to share this interview with Shigeru Miyamoto himself, on what the thinking is behind the game (set to come out in December). I thought it was a pretty big deal to see Miyamoto join […]