The Legend of Zelda: Breath of the Wild

I don’t know if it’s because of all the movies I’ve been watching of late, but I haven’t been keeping up with everything I’m playing in my Debaser diary — and I have in fact been playing tons of stuff, same as always. Might as well kick off my efforts to catch up a bit with Breath of the Wild, which not only is one of the best gaming experiences I can remember having, it’s certainly up there as one of my favorite games of all time — I know, maybe too soon to say something¬†like that, but that’s how I feel. It’s no secret that the Zelda series is my favorite game series, and so despite¬†everything Zelda I’ve played in my life, it’s amazing to be so excited and happy about a Zelda game at this point in the franchise’s history. It also made me fall in love with the Switch — even though I played most of the game on the TV, I loved being able to play sessions late at night in my bed, and now as I play Persona 5 and Nier: Automata, I just keep wishing I could do the same thing. But yes, I loved Breath of the Wild immensely, and although I “finished” it (defeated Ganon) after about 55 hours of play, I’ve already gone back into the game to keep exploring the world, and do more shrines (I had only done around 50 when I completed the game). I’m excited to see what the story DLC for the game is going to be like, and also can’t wait to see how they’ll follow-up this game — although I am still wishing they do another 2D sequel to Link to the Past and Link Between Worlds.

By Jean Snow

Production Services Manager at Ubisoft Shanghai. Before that, half a life spent in Tokyo.