Game Boy 013 – Rejection

“Game Boy” is a weekly column in which I write about being a game developer working in Montreal. You’ll find them all under this category, and it starts here. About a month ago there was another game dev hashtag making the rounds, in this case, #ShareYourRejection (or rather, it wasn’t just tied to the games industry, but […]

For Honor

It’s with great pleasure that I can announce that from next week, I’ll be taking on the role of production coordinator at Ubisoft here in Montreal. Following the defeat of Shinra, it’s been an interesting month of exploration, and I’m incredibly excited for this new challenge. Although it’s technically the same role that I had […]