“Game Boy” is a weekly column in which I write about being a game developer working in Montreal. You’ll find them all under this category, and it starts here. I was going to start sharing my GDC thoughts this week, but there’s Japanese gaming in the air. This weekend marks the 6th edition of the BitSummit indie gaming […]
Here’s a beautiful little short (wish it was longer) about visiting manga creator Takao Yaguchi (Tsurikichi Sanpei) in his hometown of Yokote, in Akita prefecture. It was in part produced by Anne Ferrero (Branching Paths, Toco Toco TV).
I haven’t posted about Toco Toco recently, but it continues to be one of my favorite web series, and so let me remind you that you should really check it out if you’re on the lookout for a beautifully produced series of documentary shorts covering Tokyo creatives. The last 3 episodes cover accessory designer KAE, […]
The indie gaming scene in Tokyo is on the rise — the Branching Paths documentary illustrates this quite nicely — and one of the components of that growing scene is the Picotachi series. Organized by game dev Joseph White at his Pico Pico Cafe — a lovely space in Kichijoji — it’s a bilingual show-and-tell series […]
Toco Toco is an interview video series directed by Anne Ferrero (who also directed the fantastic Branching Paths documentary), and the latest episode features Guilty Gear director Daisuke Ishiwatari. The series was recently re-launched and currently focuses on game creators — the previous episode focused on Suda51.
This is a post to celebrate the release of the Branching Paths documentary, which I just love so damn much. Go buy it here. So what’s this Branching Paths thing all about then? It’s a just-released documentary directed by Anne Ferrero that takes a look at the growing indie gaming scene in Japan. Unlike in […]
I’ve been anxiously waiting for the release of this (you can buy it here), and finally got to watch it last night. It’s a documentary that tells the story of the growing Japanese indie gaming scene, something that’s been slow to develop, and isn’t anywhere near what we’ve seen in the west over the past […]