Back when this blog was the most active, I liked to kick off the new year with a post that shared some of my intentions for the coming year. Although it included things I wanted to do with the blog, it went beyond that, and would lay out projects that I was hoping to make […]
“Game Boy” is a weekly column in which I write about being a game developer working in Montreal. You’ll find them all under this category, and it starts here. About a month ago there was another game dev hashtag making the rounds, in this case, #ShareYourRejection (or rather, it wasn’t just tied to the games industry, but […]
The latest edition of my old “On: Design” column in the Japan Times is made up of a rather nice selection of paper-related goods.
I love my buddy Sam‘s monthly “Tokyo Thrift” column over at The Verge — in which he uncovers classic Japanese electronics — and he ends 2016 in style with a massive look at the current “It’s a Sony” exhibition at the soon-to-be-gone Sony building in Ginza (it will be replaced by a park). Take a […]
The latest edition of my old Japan Times “On: Design” column — now written by my ex-editor, Mio Yamada — covers a few of Mio’s picks from last week’s Tokyo Design Week. Pictured, Makoto Suzuki’s Capa Chair. Here she also offers her highlights from TDW itself.
This weekend I managed to finish going through the posts of 2005 (all 1063 of them). As I was going through these posts, I could see that it was a really important year for me. My first professional writing work started in 2004 as I became editor of MoCo Tokyo (a spinoff site to MoCo Loco, where […]