Friday Fluke

Pretty much ever since I’ve worked at Ubisoft Montréal, I’ve sent out an email at 16:oo on Fridays to invite everyone on the team to take it easy as we head into the weekend. It started out as a pretty typical “beer mail” — as Production Coordinator on For Honor, one of the things I […]

Moving on Up

Please allow me a bit of flag waving. First off, I was very pleased to see the following list by Forbes of the best employers in Canada, with Ubisoft Montreal (where I work) coming in at #6, and then #1 for the province of Quebec. I find it to be a pretty great work environment, […]

2 Years a Game Dev

Today marks two years since I became a game dev. After leaving Tokyo on March 31, 2015 and then spending a month in my hometown of Moncton, New Brunswick, we moved to Montreal on May 5, with my first day as an employee at Eidos Montréal — part of the Shinra Technologies team, based in […]

The Dream of Working in Games

Shortly after the release of The Legend of Zelda: Breath of the Wild, there was a story that came out about a non-Japanese programmer appearing in the game’s credits, Corey Bunnell (pictured), who it was later discovered had a long time ago written in a forum about his dream of working for Nintendo — read this Kotaku […]